Players will not always stick together, and can be separated at points during the gameplay. The feature will allow players to enter or leave anytime during the game. Resident Evil 5's main story mode can be played with two players, in a co-operative online mode. In an interview with XBOX360ISM, Keiji Inafune stated that the game will feature some online elements. Takeuchi said that they have "greatly increased the number of weapon variations" compared to the previous games in the series, while the requisite handguns and shotguns also return. Furthermore, he stated they will be different from the previous ganados. Takeuchi has also stated the game's enemies will also possess human-like intelligence and awareness. The extended E3 2007 trailer revealed several sequences involving Redfield attacking hordes of fleet-footed enemies, who possessed melee weapons. The game will also feature new types of enemies.
![resident evil 5 pc wikipedia resident evil 5 pc wikipedia](http://oyster.ignimgs.com/mediawiki/apis.ign.com/resident-evil-5/b/bb/ChrisRedfieldfull.jpg)
The Mercenaries minigame, which was featured in both Resident Evil 3: Nemesis and Resident Evil 4, will also make a return in Resident Evil 5. The player will be able to take cover and dodge. If Redfield moves between bright and dark areas his eyes will have to adjust, causing the player to briefly lose some sight. The game implements various lighting effects. The game's environment will also play a significant role. The player will control Chris Redfield similarly to how the player controlled Leon S.
![resident evil 5 pc wikipedia resident evil 5 pc wikipedia](https://vignette.wikia.nocookie.net/nohud/images/c/c6/Resident_Evil_5_No_Hud.jpg)
Jun Takeuchi, the game's producer, stated that Resident Evil 5 will feature similar gameplay to Resident Evil 4.